Machine City Balls
SUV Traffic Racer
Turbo Race 3D
Obby on a Bike
Highway Road Racing
Count Speed 3D
Drift Donut
Car Stunt Racing 3D
Race Clicker
Syder Hyper Drive
Nitro Street Run 2
Italian Brainrot: Survive Parkour
Geometry Vibes 3D
Crazy Motorcycle
Squid Runner
Russian Car Driver HD
NSR Street Car Racing
Obby Tower Parkour Climb
Geometry Arrow 2
Garden Block Puzzle
Fitness Club 3D
Palm Island Solitaire
Bone Doctor: Shoulder Case
Two Car Drifters
Screamals
Offroad SUV Driver
Press A to Party
Soccer Tournament
Cannon Shooter
Zig Snake
Water Color Sort
Mahjong Connect
Bubble Shooter
Fireboy and Watergirl 1: Forest Temple
Crunch Lock
Geometry Arrow
Gorillaz Tiles
Butterfly Kyodai
Treasures of the Mystic Sea
Mahjong Classic
Solitaire Classic
Kris Mahjong
Impostor
Pet Connect
Jewels Blitz 6
Mahjong Dimensions
Moto X3M
Jewels Blitz 4
Block Blast
Jewels Blitz 5
Love Tester
Speed Master!
Speed Master is a racing game, where you go as fast as you can in arcade-style. In this game, you try to survive for as long as possible, while you race against other cars. Earn points, and unlock new supercars as you go. How fast can you go? Find out in Speed Master!
The gameplay of Speed Master
You can move across the screen by dragging with your mouse or finger, or by using the arrow keys or WASD keys. Move the car over the track, and avoid the obstacles. Hit the boxes, and collect the money, to earn stars. If you have enough stars, you are able to unlock a new car that goes even faster.
What makes this car game so fun, is that you go very fast. Move over the boost pads, and go even faster. Hit your opponents against the walls, or in obstacles, to eliminate them. As you unlock more supercars, you will go faster and will need quicker reactions to keep on driving. Can you reach new high scores, reach new parts of the track, and go on for as long as possible? Find out and have fun!
Similar games
Want to try another racing game like this one? Then you should play Mr Racer. Or start playing Machine City Balls for another arcade-type game.






